N.E.O Near Earth Objects

The title for a game in production (paused) by programmer Alexzander Stone and the art by me. An asteroid defense game in the vein of Missile Command but for mobile, with objects coming from all around the screen. 

N.E.O Near Earth Objects

The HUD for a game in production (paused) by programmer Alexzander Stone and the art by me. An asteroid defense game in the vein of Missile Command but for mobile, with objects coming from all around the screen. 

LudumDare 37 - Nest

A game created by a programmer Alexzander Stone and me, the artist. We did this in a weekend, and it was a blast. There's something refreshing about not being able to think too long before creating.

Ludum Dare 41

Genre Mashup. This one is a dungeon crawler/visual novel. Coding and Pixel sprite art were done by the team, and I pitched in with these more detailed versions for the visual novel callouts. 

 
  Droplet   Art assets for a mobile game which was never completed.

Droplet

Art assets for a mobile game which was never completed.

  Zombie House   Art for a game project by Dan Gomez for one of his classes. Another one I had to do very quickly, but it was a lot of fun.

Zombie House

Art for a game project by Dan Gomez for one of his classes. Another one I had to do very quickly, but it was a lot of fun.

  Breakout   A classic remake for mobile which was never completed. 

Breakout

A classic remake for mobile which was never completed. 

  Zombie House   Art for a game project by Dan Gomez for one of his classes. Another one I had to do very quickly, but it was a lot of fun.

Zombie House

Art for a game project by Dan Gomez for one of his classes. Another one I had to do very quickly, but it was a lot of fun.